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Games


Quarantine Zone: The Last Check Is As Janky and Buggy as It Looks
Despite the main gameplay loop being reminiscent of a Milgram experiment, it justifies its ickiness through “but zombies!” as so many more violent and exploitative games did in the past. Maybe I’m just getting too old for this shit. I’ll just go back to chunking people into giblets with my boltgun in Darktide like a respectable person. But Quarantine Zone: The Last Check is ultimately a janky, buggy mess of a game that happened to nail down the feeling of a zombie apocalypse
Antal Bokor
2 hours ago


Metroid Prime 4: Beyond – How a Misguided Open World Betrayed the Prime Formula
When Metroid Prime 4: Beyond finally did hit store shelves, its negative buzz kept me away.
Did I really want to ruin my mental image of Samus and the Metroid series with annoying Federation NPC allies and a useless open world?
I mean, look at the damage Other M did to the Metroid series. The early buzz practically made it sound like Metroid Prime 4: Beyond will be the last Metroid game we’ll see in a while–and probably the last Prime game ever.
Antal Bokor
3 hours ago


I Went to CES 2026: On Robots, Micro-RGB and Getting Lost in Endless Tech
It started with an email that asked (as many have before it): Will we be seeing you at CES?
Why, no. I don’t go to CES. Travel is expensive.
But I always wanted to do CES, and a little voice in my head wouldn’t let it go.
So I boarded a plane to Vegas, and despite its popular tourism slogan what happens in CES is written about by every major publication that covers technology or anything tech adjacent.
Antal Bokor
4 days ago


Hytale First Impressions: How a "Dead" Game Became 2026’s First Hit
It’s been a crazy rollercoaster for Hytale. This Minecraft-meets-RPG style game was declared dead in June 2025, when Riot Games dissolved the studio. Despite its trailer on YouTube getting 60+ million views, Hytale has been mired by changes in focus during development, and eventually stalled out altogether. Then, in November of last year, original founder Simon Collins-Laflamme bought the rights back from Riot Games to save the project he started.
Antal Bokor
5 days ago


StarRupture Review: An Explosive Twist on Factorio-Style Automation
StarRupture takes the automation base building concept and throws it into a world that’s fun to explore. The extra layer of lore has made me really invested. That being said, the Early Access roadmap promises more wildlife, new buildings, new locations and points of interest and much more, including new exploration mechanics.
Antal Bokor
Jan 12


Our Favorite Games of 2025
Listen, we've been through the Game Awards, we've seen the announcements, and we've perhaps even finally gotten some new gear for Christmas to work with in the New Year. It's cold (maybe? Sometimes?) and, if you're anything like us, you're out of money to go out.
What's that mean? Well, it's a great time to go back and play some of the best games of 2025 you just didn't have time to. We're choosing our favorites while we gear up for what's to come in 2026
Antal Bokor
Jan 12


Frostpunk 2: Fractured Utopias DLC Features More to Explore
Fractured Utopias fleshes out the sandbox and adds some fantastic faction mechanics, but it double-downs on the macro-scale detachment. It’s a warm spot in an icy game, but don’t expect it to melt the barrier between you and your subjects.
Antal Bokor
Jan 6


DarkSwitch Preview: Frostpunk Meets Silent Hill in a Lush Fantasy Nightmare
We recently got to play a preview build of DarkSwitch that shows off a little bit more than the Steam demo does—and few colony sims have grabbed me quite like this. I probably haven’t been this invested in the genre since the original Frostpunk thrust me into a “what if” frozen world and tasked me with keeping its residents alive. But instead of a frozen wasteland, DarkSwitch drops you into a lush fantasy world where being on the ground means being subjected to a creeping fog

Marielle Bokor
Dec 24, 2025
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